
Mass formation
Summary
The displacement we have
above the rest point of the universe, compared to the
size of the universe, makes it possible for two areas to
collide, we get here a justification for increasing the
speed so that we can get up to c2
Here I show a
clash between two parts of the area
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If we have to
evaluate it It is important that the main
function of the universe can also be found in our
ordinary physical and mathematical systems.
The
universe is a selfdeveloping and selfadjusting system,
where the individual parts are repeated in the sequence
of combinatorial development.
We have that the
overall classical big bang consists of two parts: a
technical determination of the zero point of the
universe and a classical event of the big bang. The
universe creates its own mass.
Zero point and reference point of the universe:
The earth moves around the sun which in turn moves
around the galaxy which moves in the universe, that is
to say that everything is in motion in relation to the
reference point.
It is necessary to have a fixed
starting point, it therefore consists mathematically of
an infinite number of points to which all processes
refer.
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There is a connection between the volume
of the universe and the speed achieved
m_{x} = V_{x} * c^{2}
The physical and mathematical system that we use
consists of a measure of length and a unit of time which
is combined into a product which is kg. (kilograms,
meters, seconds). Another civilization in another
solar system may well have a different length measure
and time unit, but the product linkage is the same.
The standard formula is available in different
variants depending on which process it is part of.
Example in the massvelocity superstructure.
There are two states energy can be in relation to the
zero point; Compressed span, the mass is at rest and the
velocity vector points to the center (mass attraction)
and velocity where the vector points to the periphery.
The energy in both systems is the same.
The universe can only create one type of particle in the
big bang, which is shown below:
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The basic nucleus has no center balance and is
stable at speed c (you will see it in all unstable
particles like gamma radiation).
Resting mass is, m_{basis} = V_{basis}
* c^{2} = (4/3 * pi * (1/c^{2})^{3})
* c^{2} = 5,185681022 * 10^{34}kg and
is max. the radiation energy.
When the velocity
vector is reversed, it is due, among other things, to
the conservation of energy 1/c <=> c. and is the
building block of the atomic nucleus which contains the
nucleon center balance (gravitational force) and the
atom's radiation system.
Action and
reaction A body that is affected by a force
will have another equally large oppositely directed
force, because.
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The universe creates two particles, a proton and an
electron, by the process that a neutron has in
connection with the Big Bang.
The neutron has no
mass attraction and is an intermediate nucleus as the
center directs the base nuclei vectors towards the
center
The proton's center stopping point is c^{2}
and the electron's stopping point is c, the rest is
released as radiation (expansion).
Binding structures: Binding structures are
the universe's way of adjusting the energy balance in
the individual parts and are found in all structures.
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A proton consists of approx. 3 million
base cores. When a proton is crushed in a
particle accelerator, the weakest links will collapse
first, this means that all the fragments will not fall
apart at the same time, but will split into smaller and
smaller pieces. The images coming from the
accelerator are completely consistent with the system
used here. The problem is how to handle it
mathematically As shown below:
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Note on the
structure of the atomic nucleus:
There are very large forces at work in an atomic
nucleus, so it is not possible to get close to it.
The only way to know how it is made is the way the
universe made it. There is no plan B for this.
m
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Notes
Overview of applied formulas and mathematical systems:
Mass:
m_{x} = V_{x} * c^{2} = (4/3 * pi * r^{3}) * c^{2}
Basic particle:
m_{b} = V_{b} * c^{2} = (4/3 * pi * (1/c^{2})^{3}) * c^{2}
Kinetic mass:
m_{x} = V_{x} * v^{2} = (4/3 * pi * r^{3}) * v^{2}
Kinetic action and reaction mass:
m_{x} = ½ * V_{x} * v^{2} =
½ * (4/3 * pi * r^{3}) * v^{2}
Particle mass attraction:
m_{x} = (V_{x} * c^{2}) / V
Molecule mass attraction:
m_{x} = (V_{x} * v^{2}) / V
Radiation:
m_{basis2} = (V_{basis} * c^{2}) + (V_{basis}
* dv^{2 }) m_{basis2 }= (V_{basis}
* c^{2 }) + (V_{foton} * c^{2})
(not tested)
Wave lengths:
y_{x} = y_{1} +
y_{2} + y_{3} + y_{4} (not
tested)
Press here:
The universe's head formulas.
Albert Einstein's formula for resting energy E = m *
c^{2}.
He has been very good at finding the right formulas,
this one hits exactly in the mass and energy turnover of the
universe.
You can only convert energy in one way in the
universe, everything will refer to this system, if it
cannot be converted to this system then there is an
error.
some
Here I show of the basic systems there are many
more. You may want to try making some conversions for
these formulas yourself.
self.
 
The
Universe.
Classic
big bang.
Mass
formation.
Atom
structure.
Molecular
binding.
Particle
radiation
